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// Unity C# Script for Player Movement
using UnityEngine;
public class PlayerMovement : MonoBehaviour {
public float speed = 5f;
void Update() {
float moveX = Input.GetAxis("Horizontal");
float moveZ = Input.GetAxis("Vertical");
Vector3 movement = new Vector3(moveX, 0f, moveZ) * speed * Time.deltaTime;
transform.Translate(movement);
}
}
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